You can record and edit gameplay clips for free by capturing your screen in the browser, compressing the file, reframing it for Shorts or Reels, and exporting a thumbnail — all inside Core, with nothing uploaded to a server. The whole workflow runs on your own machine, so a 4 GB capture never has to leave your drive.
This guide walks through the full chain in order: capture, compress, reframe, thumbnail, export. Each step links the exact tool you need, and each one is a separate export you can repeat as many times as you like within your daily allowance.
What you need before you start
- A browser with screen-capture permission (Chrome, Edge, Firefox and Safari all work).
- Roughly 2x the free space of your longest recording session.
- Your game running in windowed or borderless mode if you want a clean 16:9 frame.
- A free Alvseike account if you plan to batch more than 3 files at once, since free plans process up to 3 files per batch without an account and 5 with one.
No account is required to start. You get 5 runs a day without one, and a free account raises that to 15. A run is one export, however many files it contains.
Step 1: Record the gameplay
Open the Screen Recorder and pick the gameplay preset. That preset sets a high frame rate and a capture region sized for 16:9, which saves you from cropping later.
- Choose Entire screen for full-screen games, or Window if you only want the game and not your chat overlay.
- Select the gameplay preset so the encoder targets motion rather than static slides.
- Hit record, play your session, then stop.
- Save the file locally. Nothing is uploaded at any point.
Keep individual takes short. A 3-minute take compresses faster and is easier to reframe than a 40-minute session, and if a take goes wrong you have lost almost nothing.
Step 2: Compress before you do anything else
Raw gameplay capture is huge because every frame changes. Run the file through the Video Compressor before you resize or trim anything, because compression is the slowest step and you want it to happen once, not after every edit.
- Drop the recording into the compressor.
- Pick the twitch-clip preset for a clip that still looks sharp at 1080p.
- Check the estimated output size before you commit.
- Export and keep the original until you have confirmed the compressed version looks right.
There are no file-size caps, so a long session is fine — but a smaller input still means a faster export downstream.
Step 3: Reframe for Shorts and Reels
Vertical is where most clip views come from now. The Aspect Resizer converts your 16:9 capture to 9:16 without letterboxing the whole frame.
- Load the compressed clip.
- Choose the youtube-shorts preset for a 1080x1920 output.
- Position the crop so the action and any HUD stay inside the vertical frame.
- Export the vertical version as a second file and keep the horizontal one too.
You now have two deliverables from one recording: a widescreen upload and a vertical clip. Posting both is free extra reach.
Step 4: Make the thumbnail
The Thumbnail Maker produces the standard 1280x720 YouTube size. Start from a still frame you exported from the clip so the thumbnail matches the video.
- Load your still frame or a screenshot.
- Apply the yt-thumbnail preset to lock the canvas to 1280x720.
- Add a short title — three or four words maximum.
- Keep text inside the safe area so the duration badge does not cover it.
- Export as PNG for the sharpest edges.
One thumbnail is one run. If you want to test two designs, that is two runs, which is why a free account's 15 a day is worth having if you upload often.
Step 5: Export a GIF or short loop
For Discord, forums or a quick teaser, the GIF Maker turns a few seconds of the clip into a looping GIF.
- Load the clip and set the start and end points.
- Use the clip-gif preset for a sensible frame rate and palette.
- Keep it under about six seconds — longer GIFs get heavy fast.
- Export and drop it wherever you need it.
GIFs are the one format where you should trim first and export second. There is no point encoding ten seconds when you only need four.
The full workflow at a glance
| Step | Tool | Output | Typical run cost |
|---|---|---|---|
| Capture | Screen Recorder | Raw 16:9 recording | 1 run |
| Compress | Video Compressor | Smaller MP4 | 1 run |
| Reframe | Aspect Resizer | 1080x1920 vertical | 1 run |
| Thumbnail | Thumbnail Maker | 1280x720 PNG | 1 run |
| Loop | GIF Maker | Short GIF | 1 run |
Five runs gets you a complete clip package: video, vertical cut, thumbnail and a GIF. That fits inside the free daily allowance with room to spare.
Why doing this in the browser beats upload-based sites
Most clip editors make you upload the file first. That is the part that hurts.
- Privacy. A gameplay recording can include your voice, your friends' voices, your Discord overlay and your real name in a kill feed. With Core none of that leaves your device. There is no server copy to delete later because there was never a server copy.
- Speed. Uploading a 2 GB file on a normal home connection takes longer than the compression itself. Local processing skips the round trip entirely.
- No file-size caps. Upload sites cap you at 500 MB or two minutes on free tiers. Alvseike does not cap file size, so a long session is not a problem.
- No watermarks. Nothing is stamped onto your export, so you do not have to pay to remove branding.
- No ads. You are not watching a pre-roll to download your own clip.
If you want to work offline, installing the site as an app is a Pro feature. Free users need a connection to load the tools, though the files themselves still never leave the machine.
Common mistakes and pro tips
Recording at the wrong resolution. Capture at the resolution you will publish. Recording at 4K to publish at 1080p wastes disk space and makes every later step slower.
Compressing after resizing. Do the heavy compression first, then resize and trim. Compressing twice degrades quality for no benefit.
Cropping the action out of vertical. When you reframe to 9:16, watch the whole clip once. A kill feed at the top-left of a 16:9 frame is outside a centre crop.
Thumbnail text too small. A thumbnail is often viewed at 210 pixels wide. If you cannot read it at that size, it is too small.
Forgetting the audio. Compressors can drop audio if you uncheck the wrong box. Play back the first ten seconds of every export before you upload.
Batching badly. Free plans process up to 3 files per batch without an account and 5 with one. Group similar exports together to use fewer runs.
Keeping only the final file. Keep the compressed master. When you want a different vertical crop next month, you will not want to re-record.
When to upgrade
The free tier is enough for a casual upload schedule. If you post daily, or you want to batch a whole week of clips in one sitting and remove the batch cap, Pro unlocks unlimited daily use. The pricing page lays out the difference; nothing about the workflow itself changes.
Start with one recording, run it through the five steps above, and you will have a publishable clip package in under an hour — without a single byte leaving your computer.